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Peter Xiong

phone13800000000
emailzhangwei@example.com
cityShanghai
birth30
genderMale
jobGame Engine Development Engineer
job_statusEmployed
intended_cityShanghai
max_salary25k - 35k
Personal Summary

With many years of game engine development experience, familiar with the architectures and development processes of mainstream game engines. Possess solid computer basic knowledge and rich project practical experience, and can independently complete the development and optimization of engine core modules. Good at team collaboration, can closely cooperate with different departments to promote the smooth progress of projects. Full of enthusiasm for the game industry, pay attention to the front - line dynamics of technology, and continuously learn to improve technical capabilities.

Educational Experience
Shanghai University
211 Project
Computer Science and Technology
Bachelor's Degree
2013 . 092017 . 06

Systematically studied the core courses of the Computer Science and Technology major, including "Data Structures and Algorithms", "Principles of Computer Composition", "Operating Systems", etc., and mastered solid computer basic knowledge. Actively participated in programming practices during school, won several school - level programming competition awards, and cultivated good logical thinking and problem - solving abilities.

Work Experience
miHoYo
Well - known Game CompanyInnovative Enterprise
Game Development Department
Game Engine Development Engineer
Game Engine DevelopmentPerformance OptimizationTeam Collaboration
2019 . 072023 . 06
Shanghai
  • Responsible for the development and optimization of game engine core modules, including the rendering engine, physics engine, etc.
  • Participated in the engine architecture design, proposed and implemented a number of performance optimization plans, and increased the frame rate of the engine in complex scenes by 30%.
  • Closely cooperated with the art and planning teams to provide technical support and ensure that the game effects meet the design requirements.
  • Led the development of the engine toolchain, and increased the team development efficiency by more than 20%.
Lilith Games
Rapidly Developing Game CompanyTechnological Innovation
Technical R & D Department
Game Engine Development Engineer
Game Engine DevelopmentResource ManagementTesting Collaboration
2017 . 072019 . 06
Shanghai
  • Participated in the development of a self - developed game engine, responsible for the design and implementation of the resource management system.
  • Optimized the engine memory management mechanism, reduced memory leak problems, and reduced the engine memory usage by 15%.
  • Developed engine editor plugins to improve the resource editing efficiency of art personnel.
  • Cooperated with the testing team to conduct engine function testing and stability testing, and fixed several key bugs.
Project Experience
"Genshin Impact" Game Engine Development
Game Engine Development Engineer
miHoYo
2020 . 012023 . 06
  • Participated in the engine development of the large - scale 3D role - playing game "Genshin Impact" as a core member.
  • Responsible for the optimization of the rendering engine, achieved high - quality light and shadow effects and material rendering, and enhanced the visual impact of the game screen.
  • Optimized the physics engine to make character movements and object interactions more realistic and natural.
  • After the project was launched, it achieved great success globally, with more than 50 million monthly active users.
"Rise of Kingdoms" Game Engine Development
Game Engine Development Engineer
Lilith Games
2017 . 072019 . 06
  • Participated in the development of the strategy game "Rise of Kingdoms" driven by a self - developed engine.
  • Responsible for the development of the resource management system, and implemented an efficient resource loading and release mechanism.
  • Optimized the engine network module, and improved the stability of the game in different network environments.
  • This project achieved excellent results in the global market, with a cumulative download volume of more than 100 million times.
Honors and Awards
First Prize in School - level Programming Competition
Other Information
Game Engine Technology Research:

Continuously follow the development trends of game engine technologies, read a large number of technical papers and industry reports, and have in - depth research on emerging technologies such as ray tracing and the application of deep learning in games.